How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing

都市神级高手 2025-06-13 17:51:22 44719

In this second part of our deeper look at 3D game rendering,关键字2 we'll be focusing what happens to the 3D world after all of the vertex processing has finished. We'll need to dust off our math textbooks again, grapple with the geometry of frustums, and ponder the puzzle of perspectives. We'll also take a quick dive into the physics of ray tracing, lighting and materials – excellent!

The main topic of this article is about an important stage in rendering, where a three dimensional world of points, lines, and triangles becomes a two dimensional grid of colored blocks. This is very much something that just 'happens', as the processes involved in the 3D-to-2D change occur unseen, unlike with our previous article where we could immediately see the effects of vertex shaders and tessellation. If you're not ready for all of this, don't worry – you can get started with our 3D Game Rendering 101. But once you're set, read on our for our next look at the world of 3D graphics.

本文地址:http://c.vxpvqm.cn/html/09a4299948.html
版权声明

本文仅代表作者观点,不代表本站立场。
本文系作者授权发表,未经许可,不得转载。

全站热门

找出伪装的AI 多人合作生存游戏《拟态》进行封闭测试

第506章 你没有资格来教训我

第479章 你何必费这神

第525章 阿娘只是一个幌子

心累的无奈身心疲惫说说 突然觉得生活好压抑的短句

第513章 唯祝由术可破局

第479章 你何必费这神

第528章 分明是夫人的一片心

友情链接